I am sure we all remember the great Space Empires Deluxe IV, the king of the 4x strategy games in space. That game had everything you could think of and thensome. With Paradox's release they are trying to capture what was lost in updated versions of SED V. It tries to give a more updated feel in the management of your space empire. Stellaris doesn't feel like every menu option is running at a slower speed or ancient dos like responses. The base game gives you all you need to start playing this game and learning the basic rules. As with any Paradox game some features are missing or are not fully fleshed out.
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The reason for the game lacking some features you might have got with SEIV Deluxe is because Paradox likes to supply you essentially the base game and then add new features as DLC or to help fill in features the base game doesn't really explore fully.
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If you have like games like Master of Orion or Space Empires Deluxe (before Strategy First took over the license) you will love this game and the future it holds. While I dislike Paradox's method of completing their games, you can bet there will be more civilizations and of course rules that are expanded upon and added to the game over the next 2-4 years before Stellaris II will be announced. So I can't recommend the game without that warning, other than the numerous DLC content that will be coming, the game without new additions is a really great way to relive the past 4x games.
Brought to us by the team that made the very complex and engaging Crusader Kings 2, Stellaris is one of the most in depth space strategy games you will ever play. If you have ever wanted to take a civilization from discovering interstellar travel to being a real powerhouse in the galaxy, Stellaris is the game for you.

Ease Yourself In
Usually, in a game like this, I end up lost and frustrated after about an hour. Stellaris though has one of the best tutorials in a strategy game I have ever come across. It does not just make you play a tutorial mission or level and then throw you in at the deep end. Instead, it has this great little system where help pops up when you click on things. Once you have nailed it and know exactly what to do, you can tell the game to stop showing you the help.
The Rise Of A Space Hopping Civilization
The basics of Stellaris are that you want to take your civilization from your homeworld to the stars. You can let the game create a species for you or you can get in there and do it all by yourself. Creating your own empire from scratch is a lot of fun, but it could be daunting for new players. The way that the game eases you in really does help you build a connection to this species and makes you want to make sure they thrive.

How Do I Rule The Starts?
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When you first start playing the game you will need to send out your science ships in order to find new quests and planets that you can inhabit and use resources from. Once you have a few planets under your control the strategy really starts to come into play. You can decide what you want the population of these planets to do. For example, you will need energy as this is like the games electricity and everything in your empire is powered by it. You, of course, need food so that your population can survive and you also need minerals which serve as the game's currency which you need to buy and trade with other civilizations. It is up to you how a population will work on a planet so you really do need to think about what you would like them to do.
It Is About The People


One thing that I thought was cool was how you could actually enslave a weaker race of beings. Of course, if you are not as cruel as I am you can always take them in and make them part of your civilization and help them thrive. Also if your species is water based, they will not be happy to set up home on a planet that is more of a desert. There are so many little things that you have to think about when it comes to your own people and the other species that you meet on your travels.
Dealing With The Rest!
As this is a strategy game there are plenty of politics involved when it comes to dealing with other civilizations. You say and do the right things you could have an ally and a great trade partner. You jerk them around, are mean and do not play nice…. Well, then you could have a war on your hands. The combat in Stellaris is rather basic and you do not really have a whole lot of say in how it plays out. This is the one area of the game that I do feel could have done with a little more work.
I think that Stellaris is a great space strategy game. If you like this kind of game, you will really love Stellaris. Also if you have always liked the idea of a game like this, but felt they were too hard to get into, Stellaris is perfect for you. It is very easy to learn the basics of the game thanks to the excellent tutorial system. However, the mechanics are very deep and even 10, 20 or more hours in you will be learning new things to do in the game.
8.5/10
Pros:
- It eases you in and teaches you how to play very well
- Fully voice acted
- Lots of different species of aliens to encounter
- You can rule the galaxy your way
- Dealing with people is a lot of fun
Cons:
- It does have a lot of micromanaging
- Combat could be more fun

